Weekend Polishing


Did the following:

- significantly reduced the size of the map.

- the game now has a concrete storyline.

- added new music for boss fight.

- added complete game loop.

- new dialogues for Boss and environment.

- new NPCs and dialogues to clarify objectives.

- Added basic mob (the Ghost). 

- Reduced size of Player collider.

- made NPCs less killable (the first NPC appears before the Player has a weapon. Other NPCs have extremely high HP)

- nerfed the ridiculously overpowered "Diamond Dagger".

- buffed the Boss. He now deals more damage at a wider range.


Defects:

- UI does not scale and doesn't look good unless you have a phone with 19.5:9 ratio (such as iPhone 12, 14, etc...)

Files

iOSBuild.zip 195 MB
May 07, 2023

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